WebUmber hulks are hulking monstrosities that resemble a beetle with the proportions of a gorilla. Hit: 14 (2d8+5) slashing damage. Their tunneler ability means they can create their own dens. Back when it was big hair, big houses, big cars, and big freaking monsters. In Curse of the Werewolf (part of the AD&D Gamebook line) the protagonist must fight an umber hulk in an arena match. Truly Horrid Umberhulk i was playing a game a the weekend when we came up against a truly horrid umberhulk. First, you should question your life choices. There is no mention of being able to surprise someone, but it does say that the umber hulk will use its tunneling ability to create traps and pitfalls to incapacitate an unsuspecting adventurer. This is where the support characters really begin to shine as they can lay on the damage at range without that pesky resistance to damage. Though interestingly, no confusion upon looking into its way more than 4 eyes. It now takes on an earthy brown hue and has strange ape-like arms that end in wicked claws. Thank U, Next. [8] They conducted raids on dungeons and settlements, but would only kill a few before leaving, so as to give the food source time to replenish. But of course the hulks favorite prey is humans. We finally get a glimpse into the Umber Hulk society. While alive, an Umber Hulk is a creature of mass and madness. On a 1 to 4, the creature does nothing. They can, however, summon up to 20 electric eels once per day, so at least they have that going for them, furthermore, they hunt by rending the bottom of boats and sinking them and then feast on the, hopefully, humans swimming to shore. [11], However, according to early writings, umber hulks were among the oldest creatures in the cosmos, having been around since before the Dawn War. Burrowing was still there (though dropped back to the classic 10 per round that everyone knew and loved), but now Hulk had a couple of extra moves like the Grabbing Double Attack, which let him pin an opponent in a powerful submisison hold, dealing 10 ongoing damage with his mandibles each round, leaving a single foe in a heap of trouble. Your email address will not be published. Youll love it here, we promise. A little Q&A about Dungeons & Dragons with Chat GPT. The Truly Horrid Umber Hulk was released with 3.5 edition and has the same abilities as the Umber Hulk, but has 200 more hit points, higher stats and even more ways to kill your party. You may do anything from wandering away to attacking your friends. WebUmber Hulk (5e Race) Umber Hulk, Variant (5e Race) 5e Other Hulking Rage (5e Feat) 5e SRD 4e Creatures 4e Classes 4e Races and Race Variants Umber Hulk (4e Race) 4e Other 3.5e Creatures Inooa, Hulk 3.5e Races Lesser Hulk 3.5e Classes Raging Hulk (3.5e Prestige Class) 3.5e Other Hulking Warlord (3.5e Optimized Character Build) ACTIONS Multiattack. World-Building; Gaming (Other) Comics. Confusing Gaze. monster blocks out there that try to do this style of encounter where you're climbing the monster to get to the spot you can actually hit? Speaking of prey, it likes to feed on young purple worms, ankhegs, and similar monsters but its favorite meal? Outclassed in terms of power, he defeats it by knocking it onto its back. Portions of the materials used are property of Wizards of the Coast. Displayed with Luciole , a font by Laurent Bourcellier & Jonathan Perez. Umber Hulk - Lvl 12 Elite SoldierLarge natural magical beast, XP 1,400Initiative +11 / Senses Perception +13; darkvision, tremorsense +5HP 248; Bloodied 124AC 30; Fortitude 33, Reflex 28, Will 27Speed 5, burrow 2 (tunneling)Saving Throws +2; Action points 1 > Claw (standard, at will). Either way, these mindless atrocities attack without fear or planning and use brute force to overwhelm their foes. Any creatures clever enough to find a work around will be grappled and forced to stare into the eyes of these monstrosities. Some food bites back harder than others. However, their stats only make it something that can be useful for GMs at low-tier play, and then they get left in the dark. Minimize HP to 44 and attempt to use a hasty ambush, interrupting the party in their bid to defeat the boss on round 2 or 3. It has a strange muscular body, which is all black except for its chest which is a yellowish Multiple umber hulk will position themselves in a way that it is virtually impossible for characters to avert their eyes at the start of a turn. If the creature does so, it cant see the umber hulk until the start of its next turn, when it can avert its eyes again. Once an ambush location has been used 2-3 times a Hulk will typically rebuild it if all ambushes have been successful, or move to a new location if the caliber of the enemy is proving more difficult to deal with. if both claw attacks hit the same target, the target is grabbed (until escape). The choke point may be several hundred feet of a tunnel that it crafts, building its traps in all along the way, winding and weaving paths work best to limit ranged attack effectiveness and line of sight. They were used as shock troops by the daelkyr. We will also be going over where you will likely run into these bad boys and what they will probably try to do to you. At first glance, the Umber Hulk isnt much beyond a burrowing bug tank. We got a better idea of what the Umber Hulkd been fightingopponents like the Young Purple Worm and Ankheg. The Umber Hulk doesnt waste any time in 2e and is released in the loose-leaf Monstrous Compendium Volume One (1989) collection, the same year that 2e is released. *Full description found previously in the article, **Full description found in Monster Manual pp 292. WebTruly horrid umber hulks could even be found under the employ of dragons. Minotaurs that you encounter in the game should generally be more susceptible to status causing spells than umber hulks. In the texts of the Umber Hulk, ambushing and confusion attacks are the name of the game, but the stats have difficulty living up to those standards. Wizards of the Coast LLC.Use, modification, and distribution of Wizards of the Coast's content is under theOpen Game License v 1.0aCopyright 2000, Wizards of the Coast, Inc.Flutes Loot Privacy Policy. The confusing gaze is what makes this monster a serious hassle. In addition, its mandibles are strong enough to bite through armor or exoskeletons with ease. Hit: 14 (2d8 + 5) slashing damage. Round 2 Umber: Turns 2nd edition also saw many variations of the umber hulk. 5E Umber Hulk is back in fighting form. Alignment Size. It is occasionally found in the service of evil dragons or sorcerers, guarding their lairs. This creature is so stupid ugly, it makes the Xorn look pretty. Currently, I run a campaign online for some friends and my brothers, and we also play a side-sesh just to mix things up. Darkvision[3] One interesting ability of our friendly and not at all deadly Umber Hulks have is that if you look squarely into their four eyes, they will cause confusion Oh, and we almost forgot to mention one small little detail, they highly prize human flesh. A character under the effects of a normal Umber Hulks gaze will move 5 squares and become dazed. A section of the floor (10 ft by 10 ft) breaks apart and a 30-ft-deep pit is revealed. Your base walking speed is 30ft. I can't use a CR 5 umber hulk because it will die like a bitch. Yes, 1983. The four eyes are now centered on the front of its head, but that does little to improve its appearance. Dungeons & Dragons 1995 - 2023 Wizards of the Coast. Should the DC 15 Charisma save of the Confusing Gaze be increased or stay the same? Melee Weapon Attack: +8 to hit, reach 5 ft., one target.Hit: 9 (1d8+5) slashing damage.Mandibles. Its smarter, taller and its picture is way better than the Hook Horror, which just looks like a turkey. Weve got kegerator space; weve got a retractable awning because (its the best kept secret) Seattle actually gets a lot of sun; weve got a mini-fridge to chill that ros; weve got BBQ grills, fire pits, and even Belgian heaters. [10], Umber hulks were once reported to be magically created mutants, whose creators had long since been lost to history. Full Masthead & Authors. They were used as shock troops by the daelkyr. [1], Abominable monsters with horrifying physical aptitude, umber hulks easily smashed through any opposition between them and their quarry. Some would also willingly work under other evil races in any position that didn't put them above ground or risk their lives, such as guards, warriors, or a labor force. You will likely meet them as they roam solitary paths. Thats because hes a part of the games history. [3][8], Their bulk was covered in chitinous armored plates, tougher than steel, that laid over their hair-like feelers. Claws moved up to 3d4, the bite did 2-10 points of damage (2d5???) WebEnemies Defeated 2 Heinous Flame Snakes (CR 21; advanced greater flame snake), 1 Paragon Thoqqua (CR 19; advanced paragon thoqqua), 1 Truly Horrid Flaming Umber Hulk (CR 20; advanced evolved fire element monster of legend truly horrid umber hulk), 2 Red Half-Dragon Ogres (CR 21; half-red dragon ogre Barbarian16/Rogue16), 2 Efreeti Flame Isolate the party members that are not affected by the Gaze / Cloud. [10], Umber hulks were trainable creatures as proven by their use in the Blade Kingdoms and the city of Sumbria. Therefore, the two will cancel each other out, and the Umber Hulk will roll only one die to hit like normal. An umber hulk is a bipedal, chitinous monstrosity that burrows beneath the ground, lying in wait for its prey. Finally, more Umber Hulks are brought to the light and we learn about the Truly Horrid Umber Hulk, which is a mighty beast and what happens when you allow an Umber Hulk to live a long time. Bell of Lost Souls Staff Writer and DM, J.R. covers RPGs of all stripes and on occasion eats sandwiches. Once a week on Saturday we will send out a single email with the latest posts from Dump Stat Adventures! Mages that have been dumb enough to capture an Umber Hulk alive say that the confusion effect is similar to the imprinting of knowledge on a mind, one researcher even says that the confusion effect is the Umber Hulk imprinting the whole complexity of its carved maze to an observer all at once. The pit floor is difficult terrain. 16 15 Any Psurlon, Giant (MM2 p172) (3.5up p36)+ Aberration 5Large 18 15 Underground Thessalhydra They would just as easily however, turn on their masters for any reason, or for no reason at all. 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