12): While most oGCD skills bring utility to the party, Bloodletter is a source of pure damage. Unlocking BRD: First and foremost you need to have a Level 30 Archer, and have completed the L30 ARC class quest, "The One That Got Away". You have also gained your second song, Armys Paeon. ensure that you have enough gauge to do this, only use them once between bursts. Bard's rotation does not change substantially after level 56. The Bard rotation barely changes at all from level 52 all the way to level cap. . There are many new Bards who think they should stay at the edge of the arena, but that will make it difficult for you to receive healing, other party members buffs, and to apply your own buffs to the whole group. This allows you to plan the entirety of your IJs out for the fight. Due to its long cooldown (120s) and very powerful effect, its useful to map out this skill with your healers. It always gives 10% dmg reduction, but only for 15s. Although you already have Apex Arrowat level 80, you wont have Blast Arrow. With the added chance to proc RA, there is now a choice of when to use IJ. First the good: Straight shot ready is 30s which allows much needed leniency and . Offset personal vulnerability through use of impeding actions and high mobility. (Related exception for two targets: If you can hit These are built around all the available skills at the cap level of an expansion, with the goal of synchronizing your skills with those of your party members. The second is based on the song mechanic which requires attention and training. As one of the ranged DPS Jobs in FFXIV,Bard shares a few skills with Dancer and Machinist. After level 72, it has a 35% chance of giving you a proc of Shadowbite Ready. It will fill every 60 seconds on average if you keep your DoTs and songs up and use EA on cooldown. This is called weaving. value. Apex Arrow and Blast Arrow at any soul gauge Job Fundamentals. Its effect lasts for 15 seconds. Barrage gives you that proc automatically, and you dont want to waste that freebie. Also, if you lose significant RS time at the end of the fight, that wipes out all the gains as well. It potentially makes the four minute alignment worse, especially if you drift your song rotation. Dont forget that theres a bit of a delay after you use your second DoT before it gets counted by Shadowbite, so wait a moment before using it. Another key practice you must have as a Bard is to maintain the up-time of your songs and DoTs. [2019/7/8] Added some clarifications/updates to certain sections, including Opener and AoE. Sidewinder cooldown can be moved earlier for the same reasons. These snapshotted buffs and debuffs affect the DoTs for their entire duration until they run out or are reapplied. You At level 30, you get your second DoT skill, Windbite. Its important to remember that you arent able to cast Rain of Death followed by a Bloodletter since they share a recast timer. normal. 1 Search. Dont hold RA procs for even a single GCD to catch upcoming buffs. The bard is a disciple of war and wears armor "of Aiming." They use bows as weapons. Doesnt work on all knockbacks. Natures Minne: As of Shadowbringers, Minne now works on oGCD healing in addition to GCD healing. These dont appear often at endgame, but keep an eye out anyway. If in The Wanderer's Minuet, make sure to use any At level 80, the Bard gets a second bar called Soul Voice Gauge. burst sequence, but it is good to get familiar with the general idea as you In case this is not your playstyle, maybe Dancer or Machinist are better picks for you. At level 68, it begins to proc Repertoireeffects when hitting an enemy. But that doesn't mean they are not useful for specific situations. Vitality +104. . If either happens, you wipe out most if not all of the gains. [2019/7/23] Theme updates, added some notes about double weaving in AP/Muse. [2020/6/6] Some more freshening up of the IJ section. Theyre handy sometimes in solo-friendly content if you need to kite or run away. The role of the Bard in Final Fantasy XIV is two-fold: fill the chaotic void of combat with beautiful music to inspire yourself and others, and rain as much razor-sharp hell as you can on your foes. After the opener, youll have a large burst window at the start of Wanderers Minuet every two minutes. This effect can stack up to four times. Whenever this is the case, we explain the basic skills and at which level it evolves to a new one. The levels here assume you have all quests complete. Bard has a lot of single target damage that can go out during AoE. You should be first priority on cleansing debuffs because Wardens is free to weave, compared to Esuna which is a GCD. The opener is designed to align your buffs with the rest of the party while packs (not just Mage's Ballad). The Song gauge gives you feedback on how many seconds are left for a song as well as the number of stacks of Armys Paeon, Wanderers Minuet, and Coda. Leg Graze (Lv. use your songs in this pattern: *Use any remaining Pitch Perfect stacks before leaving. Things to consider: Against two targets, the relative song strength is WM > MB > AP. After level 86, it receives an additional effect: using Apex Arrow while your Soul Voice Gauge is 80 or higher grants you Blast Arrow Ready. 5.2 Soul Voice Gauge. The general between-burst skill usage is covered here first. You have to wait for Shadowbite to trigger first. If youve read the guide before, make sure to read the Changelog to see if theres anything new. That's a difference of 1,500 damage. Note that all three of these skills can also proc Straight Shot Ready, so be watchful of your buff bar or RA button! Black Mage Summoner Red Mage View PvE Actions It should be used on cooldown to align with other party buffs unless the full group is holding buffs for a specific purpose. Other skills not mentioned in this section, such as Troubadour, Natures Minne, and The Wardens Paean, are very situational. What is consistent when playing Bard is that independently of level, youre going to use Heavy Shot/Burst Shot as a single-target filler skill and Quick Nock/Ladonsbite as the AoE equivalent. Good players are capable of reaching high numbers in terms of damage with Bard while also somewhat protecting themselves and increasing their stats. For Bard, this means Straight Shot Ready and Repertoire. , and ideally some saved up Bloodletters) during that The downside of this skill is its cooldown of 60 seconds. Depending on your ping, it can cause clipping and cost you GCDs under Muse or GCDs under RS. Bard is a fast Job, but sustainability is not one of its strongest traits. So Bard has a song rotation and a priority system Song rotation is always WM > MB > AP (20s) and repeat Piriority system after your burst is kinda keeping dots up and straight shot up and using Rarrow and Earrow on CD but also correctly if you're in your RS+WM window. Due to the addition of Soul Voice, its more important than ever to minimize the amount of songless time, and avoid letting DoT ticks fall in songless time. More or less, to play Bard, here is what you do for the most part: 1 - Always keep straight shot buff up. Even if they're spells with the same name and works the same way, there are different spells for SCH and ACN. (0) To reiterate from above, if you have an EA very close to this transition, save it for after the transition. Applying your DoTs is extremely important and if both are close to expiration, use Iron Jaws to reset them. You can think of it as pulling song time from the end of the fight/phase and moving it into the current AP. Quick Nock The Wanderers Minuet is our strongest song by far, which is why we use it first. Bard Changes in 4.x Patches 5 Skill Descriptions 5 Changes of Lvl 1~60 skills from 3.x to 4.x 5 Weaponskills (GCDs) 7 Damage Abilities (Off-GCDs) 10 Non-damage Abilities (Off-GCDs + Role Actions) 11 Recommended Role Actions 13 Song-related Abilities 13 Non-BRD Damage Buffs 17 Changes from 3.x to 4.x 17 Changes during 4.x 17 Abbreviations 22 Your basic priority system is: DoTs (this includes upkeep with Iron Jaws) > Straight Shot Buff > Songs > oGCDs/procs > Refulgent Arrow > Heavy Shot for filler. The centerpiece of the rotation is a big two-minute burst enhanced by their personal Raging Strikes buff, in addition to a pair of party buffs - Battle Voice and Radiant Finale that give Bard the strongest group-wide buff package in the game. In case you have Bloodletter and Pitch Perfect stacks, weave them between one Burst Shot and another. Next, we get to the lifeblood of Bard songs. SQUARE ENIX CO., LTD. All Rights Reserved | FINAL FANTASY is a registered trademark of Square Enix Holdings Co., Ltd. | All content their respective authors | The Balance is a non-profit community-owned website. Its important to keep in mind that it shares its recast timer with Rain of Death. If its extremely late, you can mash EA BL fast enough that the DoT tick happens later. Most jobs have damage spikes on 120-second timers, so you want to land your buff on those. Depending on what you have available at the time, youre going to use a specific skill before the others. Remember to do your class and job quests! In this FFXIV Bard Guide, we'll cover both . Use RA if you have Straight Shot Ready, and BS if not. If youre in the middle of leveling Bard Read Basic Gameplay, but note that this guide is entirely written from the perspective of a level 80 Bard. 8 Bard Defensive Abilities. Dont worry about hitting quick casts like spell attacks from sprites. Make sure you have a song up while this is happening, preferably AP or WM, so you can generate Soul Voice. 25y range.Minimum Soul Voice Gauge Cost: 20. they can learn more difficult rotations and gimmicks from . Let the RA proc go. Quick Nock (Lv. Raging Strikes - A simple but meaty damage increase. This is especially important if your 2nd EA in WM is in the last few seconds, so you have PP available to make use of the guaranteed proc. Iron Jaws (IJ)Delivers an attack with a potency of 100.Additional Effect: If the target is suffering from a Caustic Bite or Stormbite effect inflicted by you, the effect duration is reset to 30s.Additional Effect: 35% chance of becoming Straight Shot Ready for 10s. Expand for a text version of the above opener. With all of this out of the way, lets jump into how you become a Bard in FFXIV! As a multi-target phase is ending, use Apex Arrow if you are at more than ~40 gauge (beware of overkill!). MB is a delicate dance between not losing procs, using EA on cooldown, and not clipping. Because you already have Mages Ballad, using Bloodletterconsistently is important to avoid sitting on charges of it. Leatherworker Aiming armor. Aligning RS with the ending of WM is the hardest and riskiest choice, also requiring some minimum skill speed. Otherwise use Refulgent Arrow or Blast Arrow if available. If you have gone through all your priorities and have nothing else to use, you should go for these skills so youre always dealing damage. Its useful for solo play, and also if you need more healing than the rest of your party for any reason. Once you reachlevel 88, you get theEnhanced Troubadourtrait which reduces the skill recast time to 90 seconds. both single-target and multi-target situations. Also, if youre on the last Apex Arrow of the fight (under ~30s left in the fight, so not long enough to charge a worthwhile Apex Arrow), you can delay as long as you like in order to fit it into buff windows. 35):Cast onto you or another party member, this works as a lighter version of the healers Esuna skills, removing detrimental effects such as poison, or creating a barrier that nullifies the next negative effect the player is afflicted by. Then, after reaching level 30 and completing the quest A Song of Bards and Bowmen given by Luciane at New Gridania, youll become a Bard. If you are using EA very close to on cooldown, this will happen during your second WM! Does not affect the user.Can only be executed while singing Mages Ballad, Armys Paeon, or the Wanderers Minuet.Recast time: 180s, Troubadour (Troub)Reduces damage taken by self and nearby party members by 10% for 15s.Effect cannot be stacked with Machinists Tactician or Dancers Shield Samba.Recast time: 120s, Natures MinneIncreases HP recovery via healing actions for self or the target party member by 20% for 15s.Recast time: 90s, Second WindInstantly restores own HP.Cure Potency: 500Recast time: 120s, Arms LengthCreates a barrier nullifying most knockback and draw-in effects for 6s.Additional Effect: Slow +20% for 15s when barrier is struckRecast time: 120s, Head GrazeInterrupts the use of a targets interruptible action.Recast time: 30s, Repelling ShotJump 10 yalms away from current target. Conveniently, all three have a cooldown of 80 seconds, so we use them all together. If you have an RA proc ready when you would be using Barrage, instead use RA Barrage SW RA BL IJ EA etc. Use Grade 6 Tincture of Dexterity before the opener in most cases. So, for example, Brotherhood can be safely snapped for a gain just before it falls off if your DoTs have ~7s or less left on them. Image Via The Games Cabin. Also, try not to double weave at full stacks, as thats likely to cut into your next GCD. This You cannot get a repertoire proc in the last three If a GCD is available, you should be pressing something, and you should avoid pressing oGCDs if your GCD is about to come up in <0.7 seconds. Bard does not use a combat system based on combos like some other Jobs do in FFXIV. Party heals (and buffs!) [2020/6/7] Updated Apex Arrow section with accurate rules of thumb. This overlaps somewhat with the Fight Mapping section, but since this is the most common way to manipulate the song rotation, I wanted to spend some extra time on it. It sets up for clean two-minute burst sequences In particular, this plan is probably a good choice at low skill speeds. The timing aligns with the song timer - procs can occur at 42 seconds on the timer, 39 seconds and so on. Bard is a fun Job to play with and you can always feel like a crucial member of your party. If you have any questions, corrections, or suggestions, please come visit us on The Balance Discord, or PM me or Rah on Discord. [2020/9/6] Added a small note about not using WM early despite the AP cdr. Its important to remember that Bard is currently the onlyDoT Jobin the game. At the cost of some MB time, you align your last WM/RS/Barrage with a powerful potion window. Once enemies are too low to get most (more than ~24s) of a DoT duration, switch to QN as filler. There are lots of effective ways in which you can take your character through to level 80. This only works with healing actions, but its good enough to save a tank after a tank buster, for example. Use buffs on Theyre not very common in higher level content, but keep an eye out for them. If you plan to use it on the second-to-last GCD, you end up using more IJs over the course of the fight. Battle Voice: Unless otherwise mapped out, its best to use this on cooldown and together with the final burst. Besides using these skills first, youre going to aim for using Raging Strikers mostly in boss fights. The songs are listed as abilities, meaning they are oGCD skills. Use Bloodletter and Pitch Perfect as able Be ready to use a PP2 at ~5s left on that second WM. It should be used more or less off cooldown. In the end, despite the difficulty in mastering the Job, Bard is fun to play with beautiful animations. If you spend more than 20 points, Apex Arrow potency is increased up to a maximum of 500. BRD Guide In terms of rotation, BRD is all about priority. Be careful of Shadowbite's limited hit There isnt much to be done this early in your Bard career. After the opener (i.e. ranged theorycraft discord for helping to work things out. The first enemy that takes 600p from Blast Arrow is whichever one youre targeting. Make sure to spend any Pitch Perfect stacks you have after the Though they're still a great source of damage for the bard, they're actually not a core part of the build anymore. seconds of a song, so once the timer is at three or less, you can move to the You should try to be using this on cooldown. 6):Using this afflicts a target with Heavy +40%, making them walk slower than usual, thus making kiting easier. The general between-burst skill usage is covered here first. If so, you do not want to use worth it. 18-16 seconds left in Mage's Ballad, or when the gauge fills if Bard Reworks for Shadowbringers. Second Wind: Its heal amount is thankfully not based on our MND, so it actually heals for a decent amount. can, so that Enhanced Army's Paeon covers five GCDs. Bard's rotation is very simple outside of the two-minute burst sequence and its setup. Theyre key to your own damage output, and make for a very large boost to party burst damage. be able to use both Barrage and Sidewinder even if there is no proc. Using more than two oGCDs between two GCDs will almost always cause clipping. I also want to encourage reading and discussion of these experiences. It becomes Caustic Biteat level 64which comes with the additional effect of having a 35% chance to proc Straight Shot Ready. Everything else is an Ability with its own independent cooldown. The following crafting classes can create items that are useful to the bard: Carpenter Bows. The tradeoff is that WM tends to have back-loaded damage, but Armys Muse makes it easier to deal 9 GCDs under RS. If youre doing a multi-pack pull, its best to double DoT everything while walking. While manually applying DoTs, if you get a RA proc from CB, save it and use it after SB. Your BL timer is ~2-3s when you would enter WM. Dexterity +100. Natures Minne - This increases all healing received by party members in range. You want this to be running alongside your party-wide buffs. You might need to target a farther enemy to line up Apex Arrow too. Yoshida explained recently that they're actively working to distance Summoner from Scholar by giving Scholar completely unique abilities rather than share them with Arcanist. Its worth dumping any Pitch Perfect stacks you have (even just one) before buffs run out. Paladin Lv 90. The end of WM, especially with the very last DoT tick, tends to have more PP usages, and you can also catch the 100 potency cast of MB itself. All three have a recast time of 120 seconds, deal damage when cast (100 potency) and last for 45 seconds. Be careful about double weaving during Armys Muse. The above changes do not substantially change the gameplay. And even though you dont have the Burst Shot upgrade yet, Heavy Shot is still your main filler skill. As long communities keep actively silencing victims and assault discussions, this fight will keep going. To make sure you have them available, use Apex at or before If you have an RA proc when its time to IJ, you should still IJ. For Pitch Perfect, use it at three stacks, or at two stacks end of Army's Paeon: After that, there is no set order - that will depend on your Soul Gauge and Battle Voice now gives 20% DH chance, which is a consolation prize. Bonuses. chances to hit two or more targets is usually a gain. Short for snapshot, refers to capturing buffs onto DoTs using. The first is all of the damage dealing and utility skills. The core Bard rotation revolves around two "Song Stances": The Wanderer's Minuet and Army's Paeon The Wanderer's Minuet: First Song Stance available at the start of a match, Available after using Army's Paeon Potency: 1,000, Duration: 30 seconds, Recast: 25 seconds Replaces Bloodletter with Pitch Perfect 70, it becomes Refulgent Arrow. Each song you sing imparts a different buff to your party members. On multi-target phases with a large number of targets, Apex Arrow first, then DoTs. Refresh your poisons when needed. AP to WM transition: Weave BS WM BS RS BS if youre doing early RS, or just BS WM BS if youre doing late RS. [2019/7/22] Added theme (courtesy of Elya Kura)[2019/7/17] Minor rewording of basic IJ section. However - Try to stay at a medium to close distance by default. With proper gameplay, this shouldnt happen on a fight of reasonable duration. enemies if you can. 24):Head Graze is an instant ability that interrupts a targets action. As mentioned above, Bard is a singular Job when it comes to rotations. They are also potent damage dealers, able to fire . Battle Voice cooldown is flexible if the party has classes that burst later. locked behind those up to and including Refulgent Arrow at level Unless theres a risk of wasting the automatic proc it gives, use it as soon as you can. Additional Effect: Slow +20% for 15s when barrier is struck. The AoE Rotation in Summary: Freeze Ideally, use these on the enemy with the most HP. To do this, you use RS about 12 seconds into WM (around when it has 18 seconds remaining), in the second oGCD window of a GCD. Use Instead, Bard skill usage is based on whats available and/or what your timers are at a given moment.
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