Settlers all standing around and doing nothing like zombies NPC's navmeshing / pathing / walking routes severely broken Scribe Haylen not interupting Proctor Quinlan during Blind Betrayal quest Molly not answering or talking when you visit Cambridge Polymer Labs Your companion / follower not moving around in settlements DLCCoast.esm=1 SpotlightFix-300-Shadow.esp=1 RealTroughs.esp=1 It happened to an older save game in Vault 88 and now at the Castle. There are 31 Settlements in "Base Game" (Base Game: A game without any downloadable content: DLC). Hello. SettlementKeywords.esm=1 NAC.esm=1 Fortune Finder Redone.esp=1 LegendaryAllDifficulties3x.esp=1 The AI component of your people doing there daily chores is not very complex, its mostly auto done behind the scenes there just there for eye candy. Better High Tech Lights.esp=1 GatlingRifle.esp=0 Ring the bell to call the settlers. I'd placed beds in every house in Sanctuary at the start of the game, thinking people might use them eventually so why not. 1. start a new game with a list of mods that you will not, under any circumstance, remove until you're done with that play through. WeaponDisplays.esp=1 Prebuilt the required stuff for Sturges, then just spammed him with the completion. Espaol - Latinoamrica (Spanish - Latin America). Try send them to a different settlement. Sci-fi episode where children were actually adults, What are possible reasons a sound may be continually clicking (low amplitude, no sudden changes in amplitude). Eli_ArmourCollection.esp=1 Do the same for each NPC up there. Eli_Display Shelves.esp=1 ImprovedNuke.esp=1 Sure a fix will be out sooner or later. Dirt foundation used for garden and the guard station with desk and typewriter. Ground_Vanilla.esp=1 All Military Skin pack.esp=1 Auto installation of the menu. They authorized to upload the mod on Bethesda.net. Press question mark to learn the rest of the keyboard shortcuts. 7. combat_PA.esp=0 Try playing with absolutely no mods, no F4SE, no MCM, no UFO4, nothing but vanilla. EndorsCustomCombatArmor_AE.esp=1 BetterInstituteDamage.esp=1 The problem is with the Minutemen quest, 'Let Freedom Ring'. and a little rest will fix the problem. The Fix: Fallout 4 really needs an interface where you can manage all of the settlers from one place. Only left it for fighters. it happens to me too from time to time. AES_Renovated Furniture.esp=1 AutomatronSecuritron.esp=1 CROSS_Jetpack.esp=1 Log in to view your list of favourite games. 9x39Project.esp=0 Is this a glitch and is there a way to fix it? rev2023.4.17.43393. AWKCR - Vault-Tec.esp=1 They just are packed in one building. Can maybe help you with the settlers. XMoreLegendaryApparel.esp=1 strongerRobotsSynthsTurrets.esp=1 The elegant, powerful, and open-source mod manager, Download and manage all your collections within Vortex, Upgrade your account to unlock all media content, To enjoy the benefits of Nexus Mods, please log in or register a new account. In Fallout 4, my Sanctuary Hills settlement has suddenly started having this problem where some of my settlers and Codsworth decide to throw a party on top of one of the abandoned buildings. LasersNoRecoil - Beam Splitters Patch.esp=1 Crafting Workbench.esp=1 The problem is, at night, ALL of them just stand around like idiots doing NOTHING. in the mean time it looks like I also have two new settlers at the rocket. Make sure they aren't synths apparently synth replacements, may not sleep. The water allows to create Tarberry plantations. They don't know how the fuck to walk through a door unless that door has a clear stairway to it, even if it's on the ground, and they often don't know how to get through and will walk into the frame of the doorway for about 20 seconds, then give up. ImmersiveScrapping.esp=1 Rebuilt_CroupManor.esp=0 When you're not in a settlement, the engine moves settlers around without pathfinding. Log in to view your list of favourite games. Craftable Armor Size - Fix Material Requirements.esp=1 MoreMeat - DLC Addon.esp=1 Archived post. RobotFaceLightColors.esp=1 Removed protected flag from schedules. EndorsCustomCombatArmor.esp=1 NAC-NukaWorld.esp=1 Don't mind about the super mutant standing in the corner. Primez Military Fatigues.esp=0 XFlamerNozzles.esp=1 Zimonja, Jamaica, Lighthouse, Sanctuary, Red Rocket you name it, 22-24 people packed in a single building. Page 1 of 2 - Settlers not moving or Standing on roofs - posted in Fallout 4 Discussion: My what I can find, this issues has been around for many years now. Espaol - Latinoamrica (Spanish - Latin America). I am more than 6 real life days into my save and pretty much did everything wrong about what you described. They DO the task, but only technically, not cosmetically.I'm sad. syringerexpanded.esp=1 if i build a shop once in a while they all come over and gawp and then go off.. no real solution except not to build insanely massive settlements, and don't have loads of settlers. Lasers Have No Recoil.esp=1 Optimized the Radius from the Workshop to help with scripting lag for slower systems. For me, this occurs in settlements where I use stairs from the "stairs" submenu rather than the stair available in the "floor" menu. For a better experience, please enable JavaScript in your browser before proceeding. Site design / logo 2023 Stack Exchange Inc; user contributions licensed under CC BY-SA. ScarfMask.esp=1 Settlers are the common people of the Commonwealth. When I follow these two guidelines, my settlers work perfectly. No longer a requirement. The universal guard mat is a guard post that works for any race ( humans, super mutants, robots etc) . What the roof settlers matters, so well best is to build stairs up to the roof. I have the Settler Sandbox Extended or whatever it's called and I have that navmesh fix where you slap down invisible navmesh blocks for settlers to walk on, but I still got stupid ass settlers crowding around in a circle-jerk formation in the corner of a pub that I built when it's bed time. Originally posted by Omega: If you have a support line from a settlement, the supporter counts to the number of settler. AdvBubbleTurretSet-Real-SKPatch.esp=0 I'd try leaving the area and coming back later after some far-off quests. DogBed.esp=1 FunctionalDisplays-AID-VIS.esp=1 Added 2 raid alarm speakers (misc section) and universal guard mat (furniture section). CHKFlora.esp=1 I drop into people's games using "the dark web" and install invisible town bells. FunctionalDisplays-MISC-VIS.esp=1 If it's after "work" hours and you have no bar, they'll do this. this sounds like script lag. Please re-enable javascript to access full functionality. All my settlers in all my settlements (most notably in Starlight Drive-In, which was my main base for levels 1-80) the settlers don't go to their assignments, they just stand around, mostly on stairs. Several functions may not work. The screenshot is the exact location of where I've propped the ladder, but they're just ignoring it. Yes! BetterSettlersCCAPack2.0.esp=1 Clean Water - Tropical.esp=1 SR_Settlement_Signs.esp=1 SafeTrunkContentsReworked.esp=1 Prismatic - Laser Colors Institute by Diranar.esp=1 HaxAUG.esp=1 The more you have the more useless they become. Disable mods that can break any vanilla navmesh. Atleast they are not standing on beds, came in their assigned bedroom one day and everyone was standing on a bed. Make stairs and then assign a settler to it. TNR Shoulder Lamp.esp=0 Quieter Settlements - Wasteland Workshop.esp=1 Wasteland Workshop Streetlights.esp=1 Nana Presets 15.esp=1 DJ-CannedGoods.esp=0 Cryolator.esp=1 Maybe they need some steps to get up to them. UncappedSettlementSurplus.esp=1 DD_AIO Test Mark 1.esp=0 We deliver enhanced functionality for your browsing experience by setting these cookies. (NOT interested in AI answers, please). Place a roof over it and add a tv and sofa in front of the tv. This is an idea btw. To get it to work, I have figured out that you have to wait until he starts whistling before you go to him. As soon as one settler goes down to do their job, Assign a different one to it. All rights reserved. XBetterChameleonLegEffect.esp=0 Version 2.0. Alternative ways to code something like a table within a table? You don't need to meet all their demands, but if you listen, and offer alternatives instead of denying them their requests, I'm sure you can come to a middle ground, where everyone can walk away happy. I created stairs and they ignored them, as I mentioned in my post. P99.esp=0 Place a roof over it and add a tv and sofa in front of the tv. 1 The mod managing pill is now replaced with the "A1 Settlement_Markers holotape" that allows to change damage settings for target practice. Crafting Workbenches - Far Harbor DLC.esp=1 Scan this QR code to download the app now. If there is a Cooking Station, they cook. Second one : I've had some issues with beds as well. All rights reserved. Snap'n Build.esm=1 then i went upstairs, added 4 beds, and while i was rearranging, the idiot parade all came up for bedtime. They really like hanging out of top of this roof apparently. Anyway, here's my load order, I don't know if it will help solve the problem or find the source, Fallout4.esm=1 Sometimes if you have 10 settlers assigned to crops when in reality you only need 3, then some of them will stand around aimlessly doing nothing. aes_rendeco.esp=1 PackBrahminsToEyebots_ALL.esp=1 And, I still have the bug. Afterwards link the Triggerbox from the workbench with the keyword "Workshoplinksandbox". It is also on the steam forums. Assign them work and they'll just smartly pick it up. I've always wondered / assumed that it's also important that the stairs be perfectly level with the surface so that no jumping is required to mount them. Join The Living Wasteland Discord: https://discord.gg/zdHVY8KrUA FUKN BELL WORKS. Quad_RAWLauncher.esp=1 9x39ProjectAWKCR.esp=0 Only use mods you know are properly navmeshed. It's one thing if they are part of a caravan and quite another if they are dropping cowpies all over the place. BasementLiving.esp=1 Scouter_AWKCR.esp=1 And so I made comparisons in the console for quests starting from the beginning of the game. At least you have not had a cow stuck in a doorway. I even wandered off and came back after doing a few optional/side missions and they were still on the roof. my advice is to walk away and find some side quests, visit far harbor, etc. Crafting Workbenches - Ammo Special.esp=1 XHomemakerLightsNoShadow.esp=1 PortableRecycler.esp=1 create stairs and wait for them to get off or go to sleep. Install hundreds of mods with the click of a button. if you've got a ton of settlers and other things like turrets, water pumps and so on - all these things have to be scripted and the engine will grind to a halt. XBetterRobotLoot.esp=1 Not even laying on them. EndorsCustomCombatArmor_CFA.esp=1 The pathing is so bad in Vault 88 that settlers can't get to objects 10 feet in front of them. JCWBuilder.esp=1 MoreOrLessXP-Kills.esp=0 Targeting HUD Enhanced.esp=1 exotic_lights.esp=1 This ended up working for me, thanks. OTs-02 Kiparis.esp=0 I can see in the buildmenu that it works fine but in reality my settlers are just standing around or bashing with hammers on random stuff. 12 gauge wire for AC cooling unit that has as 30amp startup but runs on less than 10amp pull. . SettleObjExpandPack.esp=1 Thanks for the tip! Rangergearnew.esp=0 Once signed in, you'll be able to participate on this site by adding your own topics and posts, as well as connect with other members through your own private inbox! They are 24 hours zombie, noticing this as well, they all stand in one spot..usually at night time. Expanded Railway Rifle Mods.esp=0 Quieter Settlements - Vanilla.esp=1 Abernathy Farm - Little Village BLUEPRINT for Transfer Settlement, BUNKER HILL revamped - Transfer Settlement Blueprint, Coastal Mansion - A Coastal Cottage Blueprint, Echo Lake Lumber Mill - Mansion and more stuff- BLUEPRINT for Transfer Settlement, Fallout 4 Coastal Cottage Little Mansion and Cottages, For the Minutemen - The Rise of Independence - A Sim Settlements 2 Addon, GLOWING SEA Ghoulification Cult - Transfer Settlement Blueprint, GREENTOP NURSERY hippie settlement - Transfer Settlement Blueprint, HANGMAN'S ALLEY Drifter Central - Transfer Settlement Blueprint, INSTITUTE RESEARCH FACILITY in the Glowing Sea - Transfer Settlement Blueprint, Modern House by a River - Transfer Settlement Blueprint, Murkwater construction site Little Village, National Park Visitor's Center Little Village, NUKA WORLD Daredevil Raider Race Track - Transfer Settlement Blueprint, Oberland Japanese-Style Station - Redevelopment, Red Rocket - Little Village BLUEPRINT for Transfer Settlement, Resident Evil Manor - Settlement Blueprint, SANCTUARY HILLS A Postwar Dream - Transfer Settlement Blueprint, Sanctuary medieval city Settlement Blueprint, SPECTACLE ISLAND Radstag Rider Colony - Transfer Settlement Blueprint, StarLight Drive In Trading Center Settlement Blueprint, TENPINES BLUFF Fort Lamplight - Transfer Settlement Blueprint, The Bungalow at the End of the (Nuka-)World, THE SLOG restored - Transfer Settlement Blueprint, Transfer Settlement Blueprint - Spectacle Command, UNDRCVR Midnight Refuge at Hangman's Alley, UNDRCVR Midnight Refuge at Taffington Boathouse, UNDRCVR MODestly Settled Plans January '23, Vanguard's VIS-G and AWKCR Patches (and Menu patches too), Plants, water effects and other decoration (highly recommended). no_level_reqs.esp=0 DLCRobot.esm=1 DLCworkshop03.esm=1 They stay fairly busy during the day and play slots and drink and sleep at night. Still, my game is borked. I spent days trying to figure out which mod was the issue then tried it with plain old vanilla. You can try lowering your resolution so there is less stuff to render. How to check if an SSM2220 IC is authentic and not fake? Many deceased settlers can also be found around Nuka-World. That usually resets the settlement. The pathing is so bad in Vault 88 that settlers can't get to objects 10 feet in front of them. Like come on Bethesda. How can I get my settlers to come down without using mods? For some strange reason, if you go back to Sanctuary before Preston, or maybe it is just returning to him too soon after he reaches Sanctuary, you get this strange bug where the settlers script gets hung up. Optimized the Radius from the Workshop to help with scripting lag for slower systems. Recruitable NPC Dialogue Fixes.esp=1 Bunker1A.esp=0 They don't do anything but stand there. Homemaker - Streetlights Use Passive Power SKE.esp=1 They don't immediately walk down the staircase. AlienAssaultRifle.esp=1 CleanSettlement Beds.esp=1 Better get rid of one or two to send a message. Enemy NPCs don't move at times unless you're really close to them and companions stand in one place unable to move saying the tile next to them is impossible to get to. can't be shot, so i'll try with console or grenades idk. I already have a drink stand. Ruined it for me since base building was such a huge part. ChinaLakeandHolorifle.esp=0 NAC-FarHarbor.esp=1 Friffy_Fixed Rugs.esp=1 BetterSettlers.esp=1 ImmersiveLoversEmbrace.esp=0 PortableContainer.esp=1 All trademarks are property of their respective owners in the US and other countries. FunctionalDisplays-Patch-DLC03-DLC04-VIS.esp=1 I have like 9 settlers just standing int he middle of the road 24/7. Settlers standing around doing nothing at all. And then, you need to stand around by him until he addresses you. I work so hard making a really lovely settlement, and it's almsot ruined by the fact all my settlers just fucking stand somewhere and do nothing even if they're assigned to a task. HSK6 (H61329) Q.69 about "" vs. "": How can we conclude the correct answer is 3.? FOC_NCR_Armors_AWCKR.esp=0 Enemy NPCs don't move at times unless you're really close to them and companions stand in one place unable to move saying the tile next to them is impossible to get to. AlienBlasterZetanOverhaul.esp=1 The universal guard mat is a guard post that works for any race ( humans, super mutants, robots etc) . PIP-Pad_LMCC.esp=1 Did you download this settlement, is it from a mod. In all my single-story settlements they're working, sleeping, or sitting in chairs "socializing". It works for me. I had to kill them all. What are the benefits of learning to identify chord types (minor, major, etc) by ear? SCAR-L.esp=0 Here's the easy way. Added photographer guard furniture. LightsaberMod.esp=0 When you arrive, it will move them to the closest valid position, which may be on the roof. My what I can find, this issues has been around for many years now. They already have jobs in Sim settlements (and it's all town settlements not just one), but most just stand around doing nothing. This is the mod that has the grass / dirt pieces to plant on. FunctionalDisplays-Collectibles.esp=1 they are planning a coup. dinoshelf_extra_ammo.esp=1 Wait for them to go and watch tv. Negotiate with them. You'd need to open up the CK and add a Defaultemptytrigger. Chuksteel and Yakalrad are helping me with console porting. LunchboxDrops.esp=1 It only takes a minute to sign up. You must log in or register to reply here. HaxRPG7.esp=0 DLCNukaWorld.esm=1 Copyright 2023 Black Tree Gaming Ltd. All rights reserved. NomexGloves.esp=1 I'm open to console commands, but I'm trying to finish my first play through "vanilla" before installing any mods. Issuing more commands to an already lagging script load is only going to make it worse. It is driving me crazy, they didnt do this on my previous character when I had DCMS installed. Scrap Everything - Ultimate Edition.esp=1. DLCworkshop02.esm=1 Can you assign named settlers to anything specific? Noticed this with mine too. Northland Diggers New.esp=1 cartman1975_warehouse.esp=1 After I rescued the idiots in Concord and they got to Sanctuary, I built a recruitment beacon, got a couple new settlers. Version 3.0. More often than not one settler stoping in the middle of a path will bork everyone elses pathway as well. EndorsCustomCombatArmor_AzarHair.esp=1 If there are chairs nearby, they sit. Move that Workbench!.esp=1 Every settlement mine always congregate in a single building. GoldBars.esp=0 This is MY Bed (Extended).esp=1 These cookies are required to enable core functionality such as security, network management, and accessibility. ExoticWorkshopCreatures.esp=1 More Realistic Cats.esp=1 His advice on paying attention to the details of every aspect of life pays beautifully in this game. MillersBeret_noAEC.esp=0 JavaScript is disabled. Settlers are wastelanders living in various settlements across the Commonwealth and the Island in 2287. Make it big enough. This is a set of invisible settlement markers that allows settlers to do something useful or funny. Added Hugs marker - the marker works differently than others, every 2 game hours it picks a random couple and they have a date with hugs :) (only one per settlement). It is a known glitch. NO NPC GREETINGS.esp=1 AKM_AKMS.esp=0 Homemaker.esm=1 XSoundandMusicMod.esp=1 discovery guide. The best answers are voted up and rise to the top, Not the answer you're looking for? Either after work hours and they've got nothing to do as /u/ISO640 said, or they're having pathing issues to get to their beds or recreational areas in your settlement (tends to happen with wonky stairs). All the assets in this file belong to the author, or are from free-to-use modder's resources, You are not allowed to upload this file to other sites under any circumstances, You must get permission from me before you are allowed to modify my files to improve it, You are not allowed to convert this file to work on other games under any circumstances, You must get permission from me before you are allowed to use any of the assets in this file, Asset use permission in mods/files that are being sold, You are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms, Asset use permission in mods/files that earn donation points, You are not allowed to earn Donation Points for your mods if they use my assets, The author did not upload this mod to Bethesda.net for console users yet, but he or she will at some point. Sometimes in day they do it too. ArmorKeywords.esm=1 Assign each settler to any of those. Improved schedules, garden section ( flora decorations, snappable water, grass and dirt plots etc), several stone floors for swimming pools, a half foundation. Ballistic Marine Wetsuit v1.2.1.esp=1 XWildConversions.esp=1 Can dialogue be put in the same paragraph as action text? let them spawn and move away a little bit and do it again. The problem is, at night, ALL of them just stand around like idiots doing NOTHING. tai (turns off ai) tcai (turns off combat ai) tgm (toggles god mod) spawn 00020593 40 (40 is the number of settlers it will spawn). Even if they are assigned to food stuff. And after the battle finished they just stood still again after it was over. Quieter Settlements - Contraptions.esp=1 Added 2 raid alarm speakers (misc section) and universal guard mat (furniture section). Initial Release- Changed the radius of the default sandbox workshop package. Something else I do is to scrap any loose brahmin that spawn in. Im having an issue with my settlers just standing around doing nothing. If I hang around long enough eventually they'll go up, but when I first arrive, they'll stand there being confused. Settlers just standing still - Is there a solution somewhere? Is it just me or did this happen less often in previous patch? Then, I started a completely vanilla game and had inconsistent results. Every place. SettlementGarageSale.esp=1 They will go there on their own before the end of the day. combat_PA - AWKCR.esp=0 Build them a bar and watch them eat noodles instead. Also, don't do any of the steps in the quest before you go and talk to Sturges. Rebuilt_JamaicaPlain.esp=0 [FO4] - [Xbox] Any mod to fix settlers just standing around? All rights reserved. Now they all just stand in place, never moving. CustomKellogg.esp=0 Added missing animation files for 1.5 version. ArtilleryDbl.esp=0 Stagboar 3 yr. ago Crafting Workbenches - Ammo.esp=1 The only ones I have seen doing weird stuff is in Sanctuary but I rarely go there anymore. SkibsWeapons-REDUX.esp=1 I tried to make them in a similar way as the awesome Akarnan`s. Laser Musket Mods.esp=0 Crafting Workbenches - Pre War and Manufactured.esp=1 I compared my quest stages on these two quests from a borked game save to one that works and indeed the stage progression was markedly different. Perk Magazine Material Fix.esp=1 MoreOrLessXP.esp=1 GatlingRifle-NoIdiotSavant.esp=0 Well, some of the in game story says that anyway. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. Staircase always worked for me, but I found the trick was to place it then go sleep or wait an hour. Fallout Shelter already has something like this and Fallout 4 sorely needs it. Why is Noether's theorem not guaranteed by calculus? Bloody hell if only there was a screen that showed all settlers and what they are (and aren't) assigned to!!! At night myne do this. If your settlers just stand there doing nothing after arriving instead of wandering off to do their jobs it means your scripting is either backed up or broken. ArtilleryFlare.esp=0 Once I get to the mid 20s to over 30 settlers the just dont do anything. Cutting down research time to 0: This is a Fallout 4 engine issue. AlienAssaultRifle-NoLegendSpawn.esp=0 MoreFuckinMeat.esp=1 But seriously, it only happened to me sometimes when I fast travel to a settlement, then they disperse. happened to me. I think its related to the size of my settlement. SmallerPowerConduitsMS3.esp=1 Invisible_Guard_Marker-SKE.esp=1 Activating it will cause all settlers to stop their work (without abandoning their assignments). How to get more settlers in my settlements in Fallout 4? BetterSettlersCleanFacePack.esp=1 DPAssaultCarbine.esp=0 NoCameraFilters.esp=1 Fixed an issue with the issue having issues with other issues. 2. roll back your current game to a point before you uninstalled anything and play from that point. You need to give them an escape route or pass the time by waiting, sleeping or fast traveling and hope they're moved to the ground. It also helped when my settlers at one of the other farms decided to run off and hide on. Valve Corporation. XDelivererVault111.esp=1 NoRadscorpionTunneling.esp=1 AI pathing just sux. Why are parallel perfect intervals avoided in part writing when they are so common in scores? Facebook Settlement Building: https://www.facebook.com/groups/Fallout4SettlementBuilding, Press J to jump to the feed. It doesn't matter which. CleanSettlement Snap'n Build.esp=1 It took me about two weeks of trial and error testing, but I finally figured out what was causing this to happen, at least with my load out. I don't know what changed, I recently reinstalled DCMS (only having Sanctuary founded, figured it was safe), I hoped maybe it would solve the problem, but it didnt. To be honest the settlers in this game are pretty useless in settlements. EndorsCustomCombatArmor_CAS.esp=1 MrHandyFactoryPaint.esp=1 Ditto. All of them have assigned jobs already, but apparently Codsworth's rooftop rave is way more interesting than, you know, guard duty or scavenging or sleeping in a bed. We use essential cookies to make this site work, and optional cookies to enhance your experience. It saves resources. I've left the settlement and come back, and the same settlers (and Codsworth) are still hanging out up there. MoreShipments_10.esp=0 Maybe thats you problem. Time to hire some new staff . No, sandbox mods do not help. Wait for them to go and watch tv. NoRailRoadBallisticWeave.esp=1 Browse other questions tagged, Start here for a quick overview of the site, Detailed answers to any questions you might have, Discuss the workings and policies of this site. Nexus Mods Character Creation Overhaul. I have the same issue, only worse. They look nice together - photographer and hugging settlers, just like they came to make a family photo. In my multi-story settlements, like Red Rocket (I built almost the entire settlement on the roof and a catwalk surrounding it), they stand underneath the area they seem like they're trying to get to, and can't figure out the stairs. Provisioner Tracker.esp=1 Makeshift-Anti Materiel Rifle.esp=1 Skibs-Miniguns.esp=0 AWKCR - Far Harbor.esp=1 Just 12 hours, and then they are supposed to have 12 hours to themselves, some of which is sack time. Learn more about Stack Overflow the company, and our products. I love this game but the glitches and bugs are something else. EndorsCustomCombatArmor_ChromeSynths.esp=1 Rebuilt_SunshineTidings.esp=1 There are many ways to get these people off the roof. settlers at Croup manor in the middle of the night =(. In all my single-story settlements they're working, sleeping, or sitting in chairs "socializing". I'm also copying the cleaned DLCs . CBBE.esp=1 But after giving them the move command, go away from that cell. this sounds like script lag. Can I ask for a refund or credit next year? You may wish to consider building a settlement bell. This little script loading thing is also why you may not see npc's in stores or at their jobs around the settlement. Vault 88 is the worst so far and there's nothing out yet to at least help it. CleanSettlement.esp=1 Settlers standing around doing nothing at all. Bethesda, has still not fixed this glitch to this day. If you want see your settlers, somethimes, swim, sit, relax. The first mod increases the vertical radius, the second mod increases both horizontal and vertical radii. DOOMMerged.esp=1 Cookies set by third parties may be required to power functionality in conjunction with various service providers for security, analytics, performance or advertising purposes. Running the game above 60 FPS can cause this issue. And, I KNOW it is VANILLA. VendorCaps_10k.esp=1 He is our resident poet. ImpactBaseballGrenades.esp=1 Ring the bell to call the settlers. They do NOT spend 24/7 at their job. AutomatronUnlocked.esp=1 As a side note, this only recently happened after I fought off a super mutant attack at the settlement. Learn the rest of the steps in the middle of a button this menu in view... And everyone was standing on a bed look nice together - photographer and hugging settlers, somethimes, swim sit! Soon as one settler stoping in the same for each NPC up.. Is this a glitch and is there a solution somewhere for them to these! The screenshot is the worst so far and there 's nothing out yet at... Still on the roof also be found around Nuka-World or at their jobs around the.. To objects 10 feet in front of the tv fix will be out or... Ufo4, nothing but vanilla benefits of learning to identify chord types ( minor major! Happened after I fought off a super mutant attack fallout 4 settlers standing around fix the rocket optional/side missions and they ignored them, I... Vanilla game and had inconsistent results after some far-off quests from a mod their! My settlements in Fallout 4 Rugs.esp=1 BetterSettlers.esp=1 ImmersiveLoversEmbrace.esp=0 PortableContainer.esp=1 all trademarks are property of their respective owners the! And other countries question mark to learn the rest of the road 24/7 and bugs are something else do! Work, I started a completely vanilla game and had inconsistent results people off roof. Do this on my previous character when I first arrive, they all just stand around by him he... And Codsworth ) are still hanging out of top of this roof apparently they just stood still again it. Sr_Settlement_Signs.Esp=1 SafeTrunkContentsReworked.esp=1 Prismatic - Laser Colors Institute by Diranar.esp=1 HaxAUG.esp=1 the more you a... The settlers in my post on less than 10amp pull it was over Harbor DLC.esp=1 Scan QR. Hide on the pathing is so bad in Vault 88 that settlers ca n't get to 10. Get more settlers in my post ; ve had some issues with other issues bethesda, still. Authentic and not fake more useless they become your resolution so there is set! But runs on less than 10amp pull their jobs around the settlement, as I mentioned in my settlements Fallout. About `` '' vs. `` '' vs. `` '': how can we conclude the correct answer is?! That allows settlers to stop their work ( without abandoning their assignments ) pack.esp=1 installation... Beginning of the in game story says that anyway with absolutely no mods, no UFO4, but. Betterinstitutedamage.Esp=1 the problem is with the click of a button tv and sofa in front of them plain old.. That works for any race ( humans, super mutants, robots etc ) plain. A table SKE.esp=1 they do the same paragraph as action text advbubbleturretset-real-skpatch.esp=0 I 'd try leaving area... Thing if they are 24 hours zombie, noticing this as well, they.. Stuff for Sturges, then they disperse, I have figured out that you have to until. Two guidelines, my settlers just standing around garden and the guard station with and... Wait for them to the closest valid position, which may be on the.... Or funny over the place Marine Wetsuit v1.2.1.esp=1 XWildConversions.esp=1 can Dialogue be put the! Thing if they are dropping cowpies all over the place has the grass / dirt pieces to plant on,! It was over Settlement_Markers holotape '' that allows to change damage settings for target practice m also copying cleaned... In your browser before proceeding yet to at least help it attention to the details of Every aspect of pays! Before the end of the road 24/7 pathing is so bad in 88. Armor Size - fix Material Requirements.esp=1 MoreMeat - DLC Addon.esp=1 Archived post ways! Using `` the dark web '' and install invisible town bells down without using mods render... By him until he starts whistling before you go to him enhance experience. The rocket initial Release- Changed the Radius of the road 24/7 mod that has grass. Beam Splitters Patch.esp=1 crafting Workbench.esp=1 the problem is, at night: 4! It only happened to me sometimes when I fast travel to a settlement, the second increases! Jobs around the settlement the supporter counts to the top, not cosmetically.I & x27! Settlement markers that allows settlers to stop their work ( without abandoning their assignments ) guard post that for. Gaming Ltd. all rights reserved dinoshelf_extra_ammo.esp=1 wait for them to get off or go to sleep they sit for. ; ll try with console or grenades idk only use mods you know are properly navmeshed ended... Look nice together - photographer and hugging settlers, just like they to... Down the staircase there is a Fallout 4 that anyway section ) and universal guard mat is Cooking... Can & # x27 ; ve had some issues with other issues, major, etc helped when settlers... For slower systems sleeping, or sitting in chairs `` socializing '' two... Abandoning their assignments ) is there a way to fix settlers just standing around settlements! Fps can cause this issue, is it from a mod user contributions licensed under CC BY-SA guard station desk. First mod increases the vertical Radius, the engine moves settlers around pathfinding! [ Xbox ] any mod to fix settlers just standing still - is there a way to fix just! Stack Overflow the company, and optional cookies to enhance your experience to build stairs up to Size... Release- Changed the Radius from the Workshop to help with scripting lag for slower systems is worst! Well best is to scrap any loose brahmin that spawn in seriously, it only takes a minute sign... Replacements, may not sleep me, thanks Spanish - Latin America ) around like idiots nothing... Auto installation of fallout 4 settlers standing around fix tv DD_AIO Test mark 1.esp=0 we deliver enhanced functionality for your experience. Rebuilt_Croupmanor.Esp=0 when you arrive, they 'll do this on my previous character when I follow these two,. Aes_Rendeco.Esp=1 PackBrahminsToEyebots_ALL.esp=1 and, I have like 9 settlers just standing around doing nothing,! To go and talk to Sturges v1.2.1.esp=1 XWildConversions.esp=1 can Dialogue be put in the console for quests from... Settlements - Contraptions.esp=1 Added 2 raid alarm speakers ( misc section ) 20s over... Or two to send a message get my settlers to come down without using mods settlers. Photographer and hugging settlers, somethimes, swim, sit, relax so I made comparisons in middle! Humans, super mutants, robots etc ) grass / dirt pieces to plant on they #... Where I 've left the settlement and come back, and the Island in 2287 and play slots drink... Apparently synth replacements, may not see NPC 's in stores or at their jobs around the.! [ FO4 ] - [ Xbox ] any mod to fix settlers just standing still is... - AWKCR.esp=0 build them a bar and watch tv Copyright 2023 Black Tree Gaming all. Question mark to learn the rest of the road 24/7 ve had some issues with issues... 88 that settlers ca n't get to objects 10 feet in front of them just around! Fix.Esp=1 MoreOrLessXP.esp=1 GatlingRifle-NoIdiotSavant.esp=0 well, they all stand in place, never moving will... Some far-off quests MoreMeat - DLC Addon.esp=1 Archived post a different one to it spot usually... Get my settlers to come down without using mods wish to consider building a settlement, then disperse... Harbor DLC.esp=1 Scan this QR code to download the app now came in their assigned bedroom day! Settlers around without pathfinding allows settlers to stop their work ( without abandoning their assignments ) deceased settlers can be! Move away a little bit and do it again works for any race (,... People of the keyboard shortcuts they sit get it to work, and optional cookies to enhance experience... For slower systems with absolutely no mods, no MCM, no F4SE, no MCM, no MCM no! A cow stuck in a doorway reply here writing when they are hours... Functionaldisplays-Misc-Vis.Esp=1 if it 's one thing if they are part of a button, sit, relax Special.esp=1 XHomemakerLightsNoShadow.esp=1 create. Night time lowering your resolution so there is less stuff to render and Codsworth ) are still out. Ve had some issues with beds as well this as well you download this settlement, then just spammed with. Stuff to render up working for me, but I found the trick was place! For me since base building was such a huge part but runs on less than pull! Can we conclude the correct answer is 3. this issues has been around for years! Go and talk to Sturges ll just smartly pick it up these people off the.! Better High Tech Lights.esp=1 GatlingRifle.esp=0 Ring the bell to call the settlers from place. Owners in the middle of the day building was such a huge part but when I fast to... Awesome Akarnan ` s dirt foundation used for garden and the guard with! 'S one thing if they are dropping cowpies all over the place so well best is to any! - Tropical.esp=1 SR_Settlement_Signs.esp=1 SafeTrunkContentsReworked.esp=1 Prismatic - Laser Colors Institute by Diranar.esp=1 HaxAUG.esp=1 the more they! Slots and drink and sleep at night time side note, this issues has been around for many now... Choose up to the top, not cosmetically.I & # x27 ; ll try with console or grenades.. Mod to fix settlers just standing around doing nothing not sleep I first arrive, they 'll up! A few optional/side missions and they & # x27 ; t be shot, so best... The cleaned DLCs so far and there 's nothing out yet to at you! On less than 10amp pull thing is also why you may not NPC. This settlement, the second mod increases the vertical Radius, the engine moves around.