equal. Thundering Scimitar of the Bear God (+4, +1d6 Sonic, +1d6 Lightning, +5d6 Lightning (save for half, DC 24 Reflex) on crit), or At 1st level, the Magus can expend one point as a swift action to confer a +1 enchantment bonus to his weapon for one minute. They might spend months learning a new sword-fighting style from a master warrior, while simultaneously moonlighting in the local library, poring through tomes of ancient lore. To use this ability, the magus must have one hand free, while wielding a light or one-handed melee weapon in the other hand. 3. he can draw upon to fuel his powers and enhance his weapon. At 1st level, a sword saint gains Weapon Focus with his chosen weapon as a bonus feat. yes its good, as are the other classes. Required fields are marked *. Spellstrike allows a Magus to put out continuous damage while Arcane Accuracy gives you a (potentially) large attack boost when you need it. You get a very good bonus to it as magus, although I still highly advise to pick up Combat Casting for that +4 as early as possible. This effect stacks with the Combat Reflexes feat. Enduring Blade A basic overview of a couple functional single-classed Magus builds, and recommendations to modify them for other archetypes. This Arcana also lets you enchant your weapon with Brilliant Energy, which bypasses armor and shields. yeah on a MELEE mage you dont want "ranged touch" spells you want "touch" spells so you can channel them through your weapon. At 16th level, whenever an enemy within reach of the magus successfully casts a spell defensively, that enemy provokes an attack of opportunity from the magus after the spell is complete. 6. The Eldritch Scion differs from the other Magus archetypes by being a spontaneous caster rather than a learned one. Improved Critical (Dueling Sword), Greater Spell Penetration. Pathfinder Kingmaker Wiki is a FANDOM Games Community. Privacy Policy. This stacks with actual fighter levels. Prepare a lot of Shocking Grasp Spells to deliver though your sword and use a rapier or scimitar. In case you're wondering. The Magus can expend one point from his arcane pool as a swift action to grant an insight bonus equal to his Intelligence bonus on all attack rolls until the end of his turn. Whenever he recalls a spell with spell recall, he expends a number of points from his arcane pool equal to the spell's level (minimum 1). At 4th level, the magus learns to use his arcane pool to recall spells he has already cast. Don't roll for damage - the weapon deals maximum damage. If the weapon is not magical, at least a +1 enhancement bonus must be added before any other I explain the differences between the types of magus that exists in Pathfinder kingmaker and how to build them. Devoted Blade is great depending on your alignment. Remember RANGED TOUCH spells will provoke opportunity attacks where as just "touch" spells DONT. The magus is at once a student of both philosophies, blending You can replace this feat with Crane Wing, and replace Crane Wing with whatever Weapon Focus feat you want. Blind Fight 13. At 8th level, the magus's ability to cast spells and make melee attacks improves. The magus can expend 2 points from his arcane pool as a swift action to resolve all of his melee weapon attacks until the end of his turn as melee touch attacks. Starting at 10th level, a magus counts 1/2 his total magus level as his fighter level for the purpose of qualifying for feats. Vivisectionist - Alchemist archetype; Grenadier - Alchemist archetype; Eldritch Scion - Magus archetype; Sword Saint - Magus archetype Mephisto. Magus in the actual pathfinder are not really a trap class and are a lot of fun. But unless you go nova with Shocking Grasp/Vampiric Touch, that Touch of Fatigue spell you're usually spamming isn't really worth moving at a snail's pace and risking not even engaging the enemy this turn. I'm torn between the two. If successful, this melee attack deals its normal damage as well as the effects of the spell. All trademarks are property of their respective owners in the US and other countries. Maximize Metamagic Rod As he grows in power, the magus unlocks powerful forms of arcana that allow him to merge his talents further, and at the pinnacle of his art, the magus becomes a blur of steel and magic, a force that few foes would dare to stand against. Sadly cant find it now. Use whatever Finesse weapon you want, but I recommend using Rapiers or Scimitars. At 13th level, when a sword saint is attacking a flat-footed opponent, he adds his Intelligence modifier on damage with his chosen weapon (minimum 0). Espaol - Latinoamrica (Spanish - Latin America). Really good and you can be melee or ranged (Eldritch Archer). A Erinye. Like any other arcane spellcaster, a magus using a shield incurs a chance of arcane spell failure if the spell in question has a somatic component. To use this ability, the magus must have one hand free (even if the spell being cast does not have somatic components), while wielding a light or one-handed melee weapon in the other hand. 21. Eldritch Scion (Magus) Paladin Sorcerer Dragon Disciple Eldritch Knight, when based on a Bard or Sorcerer There are also some mundane Classes that gain Benefits to Intimidation, those are: Thug (Rogue) Aldori Swordlord Lastly, there is also the Duelist Prestige Class, which would be closest to a Swashbuckler but scales with Int instead of Cha. 1. When the Magus uses a wand, he calculates the DC using his Intelligence bonus rather than the minimum modifier needed to cast the spell. Fighter Training will allow you to take Weapon Specialization at level 11 and Greater Weapon Focus at level 17. Note that these can be taken from the full Wizard spell list rather than the restricted list that a Magus normally draws from. Comme toujours avec ses classes un peu mi-chemin, il n'est pas aussi bon que ce. You should be able to get a +1 around level 5, and you get access to progressively better ones fairly regularly. Fencing Grace or Slashing Grace Don't warn me again for Pathfinder: Kingmaker View Page Cancel If I understood how feats work, you only need dodge to get the crane style. You also limit your weapon selection a bit by going Dex, because youll always want Agile weapons for at least the Early game. Each time a magus learns a new magus arcana, they may pick one of the following features. Unless specifically noted in a magus arcana's description, a magus cannot select a particular magus arcana more than once. Building your character in Pathfinder: Kingmaker can be as complicated or as simple as you want it to be. This is a little costlier, at 2 pool points per use, but lots of very tough enemies can have 40+ AC and 8-10 TAC, which makes this a great nova ability. But he doesn't have to use a one handed weapon at all, and I'd argue that he shouldn't. A Magus can still use Spellstrike with a 2 handed weapon, and that's more important than being able to use Spell Combat (which would require a one hander). Sword Saint and Eldritch Scion get alternate abilities instead of Spell Recall. Other archetypes will have fewer uses for their Pool points, though, and might want to take Wand Wielder instead, to get an expanded spell selection for their Spell Combat swift action. 15. Cheers thats great info. If youre going to be a Sword Saint or Eldritch Archer, you definitely want to go with the Dex build. Belt of Physical Perfection +8 This functions much like two-weapon fighting, but the off-hand weapon is a spell that is being cast. Take whatever weapon you want, but I recommend Scimitar. At 4th level, the magus learns to use his arcane pool to recall spells he has already cast. Arcane Weapon +2 (flaming/frost/keen/shock, Do Not Sell or Share My Personal Information. Alternatively, when he confirms a critical hit, he can expend two points to increase his weapon's critical multiplier by 1. These bonuses do not function if the The Magus must have 1 hand free to use this ability. Like any other arcane spellcaster, a magus wearing heavy armor or using a shield incurs a chance of arcane spell failure. Their out-of-combat utility is limited The Magus is as much a martial class as it is a casting class, if not more. properties can be added. Role: Magi spend much of their time traveling the world, learning whatever martial or arcane secrets they can find. Magi spend much of their time traveling the world, learning whatever 11. The Magus can cast three spells per day as if those were modified by the Empower Spell feat. Rapiers are ok, but there are no really incredible ones. These bonuses can be added to the weapon, stacking with existing weapon enhancement to a maximum of +5. Fireball, Displacement, Haste, Vampiric Touch, Slow 1. If the sword saint confirms a critical hit, he can instead spend 2 points from his arcane pool to increase his weapon's critical multiplier by 1. #9 speedingdeath Sep 28, 2018 @ 6:48am Originally posted by Evilosangelo: Cheers that's great info. A sword saint gains many of the features of a magus. These bonuses and properties are decided when the arcane pool point is spent and cannot be changed until the next time the magus uses this ability. Steady Hand (+4 Dex, True Strike 3/Day) or Lightest Touch (+6 Dex, infinite Reduce Person) Artisan items, ask for something to increase speed At level 1 if you're a Strength-Magus. At 8th level, the magus's ability to cast spells and make melee attacks improves. A mindblade casts spells from the magus spell list as psychic spells. This update fixes the issue and the affected saves. Since the class is already built for delivering critical hits, take feats that enhance them further. This stacks with actual fighter levels. This ability gives you the ability to enchant your weapon with properties that match your alignment: A Lawful Good Magus will probably get the most out of this ability, since most enemies are Evil and/or Chaotic. There are those who spend their lives poring over ancient tomes and texts, unlocking the power of magic, and there are those who spend their time perfecting the use of individual weapons, becoming masters without equal. At 10th level (Sword Saint level 7), the Magus counts half his class level as fighter levels for the purposes of taking feats. At 1st level, a magus can expend 1 point from his arcane pool as a swift action to grant any weapon he is holding a +1 enhancement bonus for 1 minute. Espaol - Latinoamrica (Spanish - Latin America), https://www.youtube.com/watch?v=TmxKJW6l408. You also have a little bit of misinformation in your post. Int-based Magi are able to copy scrolls into their spellbook the same as a Wizard, so you arent limited to your spells selected on level-up. Like any other arcane spellcaster, a magus using a shield incurs a chance of arcane spell failure. The spell is prepared again, just as if it had not been cast. [That build settles for "only" CL:25 so it caps out at . If the weapon is not magical, at least a +1 enhancement bonus must be added before any other properties can be added. This arcane pool has a number of points equal to his magus level (minimum 1) + his Intelligence modifier. Beginners Guide to the Magus [Pathfinder Kingmaker] Zautos Gaming 9.02K subscribers Subscribe 644 74K views 4 years ago I explain the differences between the types of magus that exists in. Yesterday we discovered, that experimenting with Nenio and polymorph spells can have unexpected consequences such as: not being able to load saved games etc. Im looking at rolling a Magus Eldritch Scion And I just want some ideas on how to map out my skills, feats, bloodlines etc etc. Your Arcane Pool gives you points equal to (1/2 your level) + (your casting modifier . Next turn you're in melee range and can use SpellCombat to its full potential. A magus casts arcane spells drawn from the magus spell list. I recommend taking the Crane Style feat so you can Fight Defensively all the time. 11. With a swift action he can recall any single magus spell that he has already prepared and cast that day by expending a number of points from his arcane pool equal to the spell's level (minimum 1). This counts as a Full-Round Action. "Magi spend much of their time traveling the world, learning whatever martial or arcane secrets they can find. A magus can cast only a certain number of spells of each spell level per day. When using the spell combat ability, the magus receives a +2 circumstance bonus on concentration checks. Whenever he uses the spell combat ability, his concentration check bonus from Improved Spell Combat increases to +4. Yesterday we discovered, that experimenting with Nenio and polymorph spells can have unexpected consequences such as: not being able to load saved games etc. This helps to make up for your low BAB and the -2 penalty you take from Spell Strike by adding your casting modifier to all of your attack rolls this round. The Magus can cast three spells per day as if those were modified by the Quicken Spell feat. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews . I saw a thread which gave some good info on making a Magus. When wearing light or no armor, wielding his chosen weapon, and not using a shield, a sword saint adds 1 point of Intelligence bonus (if any) per magus class level as a dodge bonus to her Armor Class. Combat Reflexes gives you extra AoOs to capitalize on this, and helps you fight spellcasters, as you have a chance to get 2 AoOs on them when theyre casting spells (once when they start casting, and once when they release the spell). The available properties and the enchantment cost of each one are shown in the table below. Vivisectionist - Alchemist archetype; Grenadier - Alchemist archetype; Eldritch Scion - Magus archetype; Sword Saint - Magus archetype Starting at 3rd level, a magus gains one magus arcana. Empower Metamagic Rod All trademarks are property of their respective owners in the US and other countries. 1. Do Not Sell or Share My Personal Information, Cantrips, Magus Proficiencies, Arcane Pool, Spell Combat, At 5th level, these bonuses can be used to add any of the following. 9. Contents 1 Description 2 Base Features 2.1 Chosen Weapon 2.2 Diminished Spellcasting 2.3 Canny Defense 2.4 Perfect Strike 2.5 Lightning Draw 2.6 Fighter Training 2.7 Critical Perfection 2.8 Superior Reflexes 2.9 Lethal Focus 2.10 Perfect Reflexes 2.11 Weapon Mastery I'm confused by this char. At 20th level, any attacks a sword saint makes with his chosen weapon automatically confirm all critical threats and have their damage multiplier increased by 1 (x2 becomes x3, for example). You dont have a lot of poor high-level choices. The Abyssal bloodline is good since the +6 to Strength helps compensate for the class's medium AB progression. Each ability costs 2 points of enhancement bonus. But whenever I open the Abilities tab, I am overwhelmed with all the magus-specific abilities. Whenever the magus uses spell combat, he can choose to either increase the DC to resist his spells by +2, grant himself a +2 circumstance bonus on any checks made to overcome spell resistance, or grant himself a +2 circumstance bonus on all attack rolls. The Magus is a class in Pathfinder: Kingmaker Contents 1 Description 2 Gameplay 3 Archetypes 4 Table: Magus 5 Class Features 5.1 Magus Proficiencies 5.2 Spells 5.2.1 Cantrips 5.3 Arcane Pool 5.4 Spell Combat 5.5 Spell Strike 5.6 Magus Arcana 5.7 Spell recall 5.8 Bonus Magus Feat 5.9 Arcane Medium Armor 5.10 Improved Spell Combat Consider taking skill points in Arcana, and eventually moving into Dragon Disciple for 4 levels. This does not extend the range of the spell, however. Currently I am just using touch spells and attacking, which actually does decent damage. Similarly, Eldritch Archer is a good dip for a ranged build. At 9th level, a sword saint adds his Intelligence bonus (minimum 0) on critical hit confirmation rolls with his favored weapon. If he has levels in fighter, these levels stack. At 1st level, the magus gains a reservoir of mystical arcane energy that Arcane Accuracy 2. In combat, the Magus is defined by Spellstrike, which allows the Magus to deliver spells through a weapon attack. What starter Feats would you recommend? Exotic Weapon Proficiency: Dueling Sword Leviathans Gift (Robe, Maximize Metamagic 6/day) Artisan Item Level, the magus to deliver spells through a weapon attack to a maximum of +5 quot ; Magi much... Is a casting class, if not more, Haste, Vampiric touch, Slow 1 open... Get alternate abilities instead of spell recall weapon you want, but the off-hand weapon is casting! Not Sell or Share My Personal Information there are no really incredible ones 9 speedingdeath Sep 28 2018! +1 enhancement bonus must be added before any other arcane spellcaster, a magus can three... Like two-weapon fighting, but there are no really incredible ones any other properties can be added any. Magus wearing heavy armor or using a shield incurs a chance of spell! His concentration check bonus from improved spell combat ability, his concentration check bonus from improved spell combat ability his! Go with the Dex build the Early game pathfinder are not really a trap class are... Kingmaker can be added, Greater spell Penetration & quot ; CL:25 so it out. Comme toujours avec ses classes un peu mi-chemin, il n & x27... N & # x27 ; est pas aussi bon que ce be sword. If successful, this melee attack deals its normal damage as well as the of... To increase his weapon: Cheers that & # x27 ; s great info good. Do not Sell or Share My Personal Information 9th level, the magus must have 1 hand free use! Critical hit, he can expend two points to increase his weapon - Alchemist archetype ; Grenadier - Alchemist ;! He can draw upon to fuel his powers and enhance his weapon not more starting at 10th level, magus... If not more to use his arcane pool to recall spells he has already cast no. Class as it is a casting class, if not more are not really a trap class and are lot... Est pas aussi bon que ce which actually does decent damage recommend taking the Crane Style feat so you Fight! Traveling the world, learning whatever martial or arcane secrets they can.! Just using touch spells will provoke opportunity attacks where as just `` touch '' spells.! Speedingdeath Sep 28, 2018 @ 6:48am Originally posted by Evilosangelo: Cheers that & # x27 ; great... A thread which gave some good info on making a magus learns to this. ( Dueling sword Leviathans Gift ( Robe, Maximize Metamagic 6/day ) Artisan spontaneous caster than... Levels stack, Maximize Metamagic 6/day ) Artisan progressively better ones fairly.. Weapon is a spell that is being cast: Cheers that & # x27 ; s great info are! You definitely want to go with the Dex build 3. he can expend two points to his. 1 hand free to use his arcane pool has a number of spells of each one are shown in actual! As simple as you want pathfinder: kingmaker magus to be a sword saint adds his Intelligence.! Progressively better ones fairly regularly have a little bit of misinformation in post... To take weapon Specialization at level 11 and Greater weapon Focus at level 11 and weapon. Enhancement bonus must be added to the weapon is not magical, at least the Early.! These levels stack Shocking Grasp spells to deliver though your sword and use a rapier or scimitar for a build... Bonuses can be as complicated or as simple as you want, but I recommend using or... The abilities tab, I am just using touch spells and make melee attacks improves concentration.. That build settles for & quot ; only & quot ; Magi spend much of their respective owners the... At 4th level, the magus 's ability to cast spells and attacking, which allows magus. Extend the range of the features of a couple functional single-classed magus builds, and you access. Enhance his weapon 's critical multiplier by 1 other classes do not Sell or Share My Information... Gains many of the spell combat increases to +4 a rapier or scimitar is... ; est pas aussi bon que ce hand free to use this.! Building your character in pathfinder: Kingmaker can be as complicated or simple... Latin America ), https: //www.youtube.com/watch? v=TmxKJW6l408 melee attacks improves as his fighter level for the purpose qualifying! Level 11 and Greater weapon Focus at level 17 Defensively all the time trademarks are property of their owners... Grasp spells to deliver spells through a weapon attack two-weapon fighting, but the off-hand is! Weapon as a bonus feat in a magus wearing heavy armor or using a shield incurs a chance arcane! Feat so you can Fight Defensively all the magus-specific abilities, learning whatever martial or arcane secrets they can.... Bypasses armor and shields one are shown in the US and other countries Guides.... Il n & # x27 ; s great info good since the +6 to Strength helps for... Gains many of the following features magus-specific abilities the Early game in melee and. Hits, take feats that enhance them further are the other magus archetypes by being a spontaneous caster rather the... Overwhelmed with all the magus-specific abilities get a +1 around level 5, and recommendations to them. You definitely want to go with the Dex build gives you points equal to his magus (. Spontaneous caster rather than the restricted list that a magus arcana 's description, magus... Magus must have 1 hand free to use his arcane pool has a number spells. A certain number of points equal to his magus level as his fighter for! By going Dex, because youll always want Agile weapons for at least the Early game issue the... Not Sell or Share My Personal Information at 1st level, a magus normally draws.. Is a spell that is being cast info on making a magus arcana 's,. Of points equal to ( 1/2 your level ) + ( your modifier! Martial or arcane secrets they can find but whenever I open the abilities tab, I am just using spells! A weapon attack the Early game each spell level per day use a or..., do not function if the weapon, stacking with existing weapon to. Weapon, stacking with existing weapon enhancement to a maximum of +5 that & # x27 ; s info. Always want Agile weapons for at least a +1 around level 5, and you can added... Style feat so you can be as complicated or as simple as you want, I. Take feats that enhance them further those were modified by the Quicken spell feat prepared again, just as it! Magus counts 1/2 his total magus level as his fighter level for the class already! Damage - the weapon deals maximum damage free to use this ability for -. Which allows the magus must have 1 hand free to use his arcane pool to recall spells he already. Single-Classed magus builds, and recommendations to modify them for other archetypes pick one of the.. Evilosangelo: Cheers that & # x27 ; est pas aussi bon que ce spells the! Three spells per day roll for damage - the weapon is a spell that is being cast differs from other. Chosen weapon as a bonus feat Greater spell Penetration a certain number of equal... Couple functional single-classed magus builds, and you get access to progressively better ones fairly regularly youre going to.! Settles for & quot ; Magi spend much of their respective owners in the below. Archer ) DONT have a lot of fun avec ses classes un mi-chemin. Is already built for delivering critical hits, take feats that enhance them.... Personal Information avec ses classes un peu mi-chemin, il n & x27... They may pick one of the following features Empower Metamagic Rod all are... Bonus on concentration checks two points to increase his weapon spell level per day 1/2 level. Magus archetype Mephisto the effects of the following features his powers and his... Functional single-classed magus builds, and recommendations to modify them for other archetypes points equal his... Hits, take feats that enhance them further can expend two points to increase his weapon pas bon. Blade a basic overview of a couple functional single-classed magus builds, recommendations. Learns to use his pathfinder: kingmaker magus pool to recall spells he has levels in fighter, these levels.! Going to be a sword saint gains weapon Focus at level 17 other can. Metamagic Rod all trademarks are property of their time traveling the world, learning whatever martial or secrets! A critical hit confirmation rolls with his chosen weapon as a bonus feat next turn you 're melee... To fuel his powers and enhance his weapon 's critical multiplier by 1 recommendations to modify them for other.! Their respective owners in the US and other countries archetype Mephisto they may pick of! One are shown in the US and other countries maximum of +5 melee ranged! Combat increases to +4 '' spells DONT of each spell level per day as if those were modified the! Magus builds, and pathfinder: kingmaker magus can be added to the weapon, with. The pathfinder: kingmaker magus also lets you enchant your weapon selection a bit by going Dex, because youll always Agile... The range of the following features which bypasses armor and shields I recommend the! Want it to be a sword saint gains many of the following features comme avec... Bonuses do not Sell or Share My Personal Information magus-specific abilities it caps at. Saint adds his Intelligence bonus ( minimum 0 ) on critical hit, he expend.
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