Technical But it's just not so. The top level contains another administrative section and the office of Steve Reynolds, the launch facility project manager, complete with a safe and message from disappointed employees. (5) Speak with Jason Bright, the leader of the REPCONN ghouls. It's just a bit west of Novac, up in the mountains. You have the option to help this guy out if you want, but we instead decided to kill him. Chris Haversam: Chris has a habit of disappearing while you are retrieving parts for the rockets, which is caused by a number of trigger . I have always been able to It was taken over around 2279 by the Bright Brotherhood, seeking to return the remaining rockets to functionality and make their "great journey" into space. The designers of the quest initially discussed the rocket that veers off course and whether or not to have it crash somewhere in the Mojave. In this Legend of Zelda Tears of the Kingdom trailer breakdown, Logan Plant highlights Link's four new powers, along with bringing some speculation surrounding some hidden bits tucked away in the gameplay. Please, it someone could help me, Id appriciate it . While you could openly assault this guy if you want, your better bet is to offer to help him out with his problem. Your voyage westward will almost certainly bring you to some sort of abandoned post blocking your path forward. Editor ID If you reach the Nightkin leader, Davison, you can work for him to resolve matters peacefully (left). All right. The REPCONN spacesuit is a piece of clothing in Fallout: New Vegas in 2281. Nonetheless, it may be a good idea to draw out what enemies you can by circling around the compound as much as possible before approaching the building itself. The guide will assume that you have heard both of the triggered recordings on ED-E by the time youre done exploring HELIOS One (after completing the section That Lucky Old Sun). Note that Harland will remain hostile for the rest of the quest. You'll get into the room where you can find Davison ( M30A:1) #1. you can kill Davidson and the rest of the Nightkins wandering in the basement or you can talk to him and perform an optional quest for him In Fallout New Vegas, Skill Books are rare consumable items that can be found scattered in various locations all over the Mojave Wasteland. In the next room there will be some walkways overlooking the jail below and a cloaked. The upper floor contains the main laboratory with Jason Bright and a private bedroom that belongs to Chris Haversam. Most of the walls and ceilings are collapsed, linking rooms and floors together. One way or another, when Harland is out of the picture, you can go ahead and access the computer terminal that he was indirectly guarding on the catwalk he's stationed on. Come Fly With Me Another corridor leads away from the staff area to the generator area, which consists of two halls with two levels each. You should be able to sneak through a gate to access this location. Continue up the hallway to the north-west to find another Dead Ghoul worth looting then backtrack to the balcony over the lobby. One must not only agree to help, but must have found his companion as well to avoid hostilities. It does, however, fail the quest and cost some Karma. The only problem is, you can't actually get there thanks to copious invisible walls. (8) Report to Jason Bright that the Nightkin are gone. Different players have reported a variety of results with regard to what causes him to go hostile. They promise to leave if they find them, but there's a catch. For an A-Z list of all locations in Fallout: New Vegas, see here. The entrance corridor leads to a workspace where a single nightkin lurks. To continue, though, you're going to need to meet up with a couple of characters that are integral to advancing your quest. Otherwise, he only carries an unsteady supply of them, and charges around 3 Caps per Souvenir. The launch observation platform is accessed from the research labs and contains the navigation console and launch control panel used to send rockets into space. The straightest way through the basement to get to where you need to be is as follows. This is the main entrance, and you should take this door to the building's interior in order to continue. This note is added to the Courier's Pip-Boy after accessing the "Storage room terminal" entry on the REPCONN administrator terminal in a room on the 2nd floor of the REPCONN facility at the REPCONN test site. Return to Manny Vargas if one has started the quest with him. REPCONN Test Site To that end, remain diplomatic and hell ask you to look for one of his friends, who was captured by the Nightkin when they invaded. It is not possible to fast travel from the balcony where the launch console sits, post-patch. Upon removing the nightkin from the basement (peacefully or otherwise) before talking to Jason, Chris will still tell the player character through the intercom in the control room that the rockets are none of their business and to do what Jason told them to do, even though one has not talked with him yet. One cannot shoot the launch pad because of a barely visible glass window that cannot be pierced. The control room contains a workbench and a ladder that leads to the manhole near the swamp outside REPCONN, providing direct access to the underground. South of here lies Clark Field, which is now an irradiated Golden Gecko Nest. A large number of microfusion cells and electron charge packs may be found on the dead Bright Brotherhood followers. For starters, head to the right side of the lobby (behind the counter) and explore the bathroom there. It served as the headquarters of REPCONN Aerospace, a company based in Nevada that specialized in rocket manufacture before the Great War . In the basement area: Speak with Harland (Ghoul): Keep left hand on wall to find his chamber. (13) Return to the Rocket Facility and give the parts to Chris Haversam. Along the way youll have to navigate the political struggles between factions both large and small, making friends and enemies between the various groups as your actions in the Mojave influence your reputation. Form ID This can be fixed by reloading the autosave created upon entering the science lab, when the ghouls have not entered yet. Your help is required to clear it. Also note the body of the Nightkin lying around. Head east from Novac to find the Toxic Dump Site, which consists of a Wastelander wandering around near some radioactive barrels. Hi Steve, Its inhabitants consist of feral ghouls, Bright followers, and in the basement level, nightkin. Entrance the Research Labs. I'm not sure whether this will satisfy Manny however, with respect to finding out where the man who shot you went. Head inside HELIOS One, and immediately begin to seek out the unknown scientist in question. All you have to do now is hit the launching device, and watch those rockets blast off. Go through a doorway to the south to reach some sewers, which you should proceed through until you reach a room at the southern end of the tunnels, wherein youll find Jason Bright. Utilized by such aerospace companies like REPCONN, the modern take of the USSA spacesuit is reminiscent of classic takes on space suits of the future, complete with a glass domed helmet with an antenna on top. Naturally, this will cause he player character to lose Karma for picking the lock, but they will still be able to take all of the souvenir rockets and the Dinky Dinos without penalty. If you're feeling lazy and ghoulicidal, you can simply kill all the Bright Follwers (right). Terminals If you know where you need to go you could just go to the strip. Exterior Are you sure you are at the door to the basement and not the door to the launch platform (I've gotten those two confused)? The reward is the same regardless of what you do. REPCONN headquarters is the headquarters building of REPCONN Aerospace, a company based in Henderson, Nevada that specialized in rocket manufacture. Once here youll be pestered by a rather non-Ghoulish looking man named Chris Haversam, who insists that he is, in fact, a Ghoul. View Full-size Subscribe to Premium to Remove AdsREPCONN Test SiteFrom Novac head west along the road running through town and over the train tracks. Since their numbers include Glowing Ones, however, expect to catch some RADS even if from proximity. You're also not signing your posts. Just keep in mind that since the Nightkin are cloaked, you cant target them in VATS. As an alternative to the above strategy, one can wait for Cliff to retire for the evening and simply pick the (Very Easy) lock. A medical box on the wall should give you some Bobby Pins, Stimpaks, and a Super Stimpak. Remove ads and unlock special features, Exploring the Mojave: From Goodsprings to Primm, Exploring the Mojave: From Primm to the Mojave Outpost, New California Republic Correctional Facility, Exploring the Mojave: The South-Eastern Mojave, Exploring the Mojave: From Nipton to Novac (Part 1), Exploring the Mojave: Exploring Around Searchlight, Exploring the Mojave: From Nipton to Novac (Part 2), Exploring the Mojave: From HELIOS One to the 188 Trading Post, Exploring the Mojave: From the 188 Trading Post to REPCONN Headquarters, Exploring the Mojave: To Nellis Air Force Base, Exploring the Mojave: From Westside to Jacobstown, Finishing the Outskirts and Claiming the Remnants Power Armor, Bitter Springs and the North-Eastern Mojave, The House Always Wins, Continued (Part 1), The House Always Wins, Continued (Part 2), The Mojave Outpost, Nipton, and the NCRCF, Searchlight, Novac, and the REPCONN Test Site, HELIOS One, the 188 Trading Post, and Boulder City, Cass, Camp McCarran, and the Crimson Caravan, Companion Quests, the Great Khans, and the Powder Gangers, Cottonwood Cove, Jacobstown and the New Vegas Outskirts, Camp Forlorn Hope, Bitter Springs, Nelson and Camp McCarran, For sending the Ghouls to the Great Beyond. Either pick the lock or, if you have Davisons key, youll automatically use that. (Optional) Retrieve the Stealth Boy invoice for Davison. (Optional) Sabotage the rockets so that they crash on launch. The player character is now free to look around upstairs without him shooting at them. Make your way through a door to the south - which can only be opened by using the Jailer Key - then head into a room to the east to find Harlands friend, who is now as dead as she looks. Speak to Chris Haversam about firing the rockets. You can convince her to lower the price or hand them over, or you can pay 500 Bottle Caps for them. Fallout Wiki is a FANDOM Games Community. REPCONN Inter-office Correspondence #3457763 After the rockets are launched, the items in the research lab will still result in negative Karma if one takes them despite the fact that the ghouls will not be using them anymore. The west wing consists of a recreation room and cafeteria on the lower floor, with sleeping quarters, a server room, and two storage closets on the upper floor. The suit is also very similar to the suit of the Y-17 Trauma Harness. Thanks, This email also talks about a safe within the room and gives a password. Instead, ask about Davison, tell it that youre here on behalf of the Ghouls upstairs then offer to help locate the Stealth Boys they came here to plunder. There may be some Ghouls roaming around here that you'll have to kill, but even more striking are the Nightkin corpses you find all over the place. Inhabitants On the other side, you'll find a man named Chris Haversam. Thinning the Ghoul ranks here will only make your job easier a little later on. Being inside locate the corridor and go ahead, turning right at the end. The location of the terminal, on the 2nd floor. There might not be any ghouls or dead Bright followers around the test site the first time it is visited. Fallout: New Vegas location Attempting to go up the stairs in the room where Harland is located will turn him hostile. We'll start with meeting up with the unknown ghoul who told you how to find him a little bit earlier. As you go uphill into the mountains youll encounter Ghouls along the road. Manny is tied in with one of the main missions in the game, so you'll likely have to speak with him one way or the other (unless you get information from him by hacking the computer in his hotel room). The test site is a vast compound nestled inside a large valley west of Novac, accessible through a single canyon. However, they did not have the time or resources to develop the idea and it was eventually cut. On the other hand, if you want to complicate matters talk to Chris and start asking him hard questions about his role here. Complete the launch sequence, by pressing the button on the control panel. 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